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Momenteel actieve connecties
Naam | Geslacht | Leeftijd | Verwante bedrijven | Samenwerking |
---|---|---|---|---|
Neil Trevett | M | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Shannon Woods | F | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Martin Enthed | M | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Ian Romanick | M | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Emily Stearns | F | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
James Wei | M | 56 |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Yanjun Zhang | M | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Mitch Singer | M | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Tom Olson | M | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Ueli Gallizzi | M | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
John McDonald | M | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Andrew Garrard | M | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Nick Penwarden | M | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Robert Simpson | M | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Geoff Stahl | M | - |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | - |
Relatiegrafiek
Connectie in verschillende bedrijven
Statistieken
Land | Connecties | % van het totaal |
---|---|---|
Verenigde Staten | 15 | 100.00% |
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