Tadashi Shiiba
Founder bij AIMING INC.
Vermogen: 11 M $ op 31-03-2024
Actieve functies van Tadashi Shiiba
Bedrijven | Functie | Begin | Einde |
---|---|---|---|
AIMING INC. | Director/Board Member | 12-05-2011 | - |
Chief Executive Officer | 12-05-2011 | - | |
Founder | 12-05-2011 | - | |
President | 12-05-2011 | - | |
Aiming Global Service, Inc. | Director/Board Member | 01-05-2012 | - |
Aiming High, Inc. | Director/Board Member | 01-09-2014 | - |
Aiming Korea, Inc. | Director/Board Member | 01-03-2012 | - |
Loopbaan van Tadashi Shiiba
Eerdere bekende functies van Tadashi Shiiba
Bedrijven | Functie | Begin | Einde |
---|---|---|---|
G-MODE Corp.
G-MODE Corp. Packaged SoftwareTechnology Services G-MODE Corp. develops and produces online games. It operates through the following businesses domains: Game Planning and Development, Online Game Platform Services, and Overseas Publishing. The firm’s Game Planning and Development business engages in the design and production of online games including Browser Three Kingdoms and Sangoku IXA. Its Online Game Platform Services business releases the G-MODE multi-language game platform to global online game players. The firm’s Overseas Publishing business offers collaborations with other companies outside Japan. Its business activities also encompass consultation for companies that are planning entry into the online gaming market; appraisal and consultation for scheduled services; and game management structure proposals creation. The company was founded in June 2006 and is headquartered in Tokyo, Japan. | Director/Board Member | 01-05-2011 | 01-05-2011 |
Chief Executive Officer | - | 01-05-2011 | |
Gemuon Co. | Corporate Officer/Principal | 01-01-2008 | - |
President | 01-01-2003 | 01-01-2008 | |
Tecmo Co., Ltd. | Corporate Officer/Principal | 01-01-2001 | 01-01-2001 |
AQ Interactive, Inc.
AQ Interactive, Inc. Packaged SoftwareTechnology Services AQ Interactive Inc. engages in planning, development and sales of game software and other entertainment goods. Its operations are carried out through the following segments: Consumer Game and Amusement. The Consumer game segment manages video games and games for cellphones. The Amusement segment manages amusement facilities, game machines, and goods. The company was founded on March 1, 2000 and is headquartered in Tokyo, Japan. | Corporate Officer/Principal | - | - |
Opleiding van Tadashi Shiiba
Rikkyo University | Undergraduate Degree |
Statistieken
Internationaal
Japan | 7 |
Filippijnen | 2 |
Verenigde Staten | 2 |
Operationeel
Director/Board Member | 5 |
Corporate Officer/Principal | 3 |
President | 2 |
Sectoraal
Technology Services | 4 |
Consumer Services | 2 |
Beklede functies
Actief
Inactief
Beursgenoteerde bedrijven
Bedrijven in privébezit
Verwante bedrijven
Beursgenoteerde bedrijven | 1 |
---|---|
AIMING INC. | Technology Services |
Bedrijven in privébezit | 7 |
---|---|
AQ Interactive, Inc.
AQ Interactive, Inc. Packaged SoftwareTechnology Services AQ Interactive Inc. engages in planning, development and sales of game software and other entertainment goods. Its operations are carried out through the following segments: Consumer Game and Amusement. The Consumer game segment manages video games and games for cellphones. The Amusement segment manages amusement facilities, game machines, and goods. The company was founded on March 1, 2000 and is headquartered in Tokyo, Japan. | Technology Services |
G-MODE Corp.
G-MODE Corp. Packaged SoftwareTechnology Services G-MODE Corp. develops and produces online games. It operates through the following businesses domains: Game Planning and Development, Online Game Platform Services, and Overseas Publishing. The firm’s Game Planning and Development business engages in the design and production of online games including Browser Three Kingdoms and Sangoku IXA. Its Online Game Platform Services business releases the G-MODE multi-language game platform to global online game players. The firm’s Overseas Publishing business offers collaborations with other companies outside Japan. Its business activities also encompass consultation for companies that are planning entry into the online gaming market; appraisal and consultation for scheduled services; and game management structure proposals creation. The company was founded in June 2006 and is headquartered in Tokyo, Japan. | Technology Services |
Tecmo Co., Ltd. | |
Gemuon Co. | |
Aiming Global Service, Inc. | |
Aiming High, Inc. | |
Aiming Korea, Inc. |
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